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ULES-01347 / 1.00








Disc Type:

Games / PreProduction

Title:

Written on Disc:

GRAND THEFT AUTO: CHINATOWN WARS

Final / Translation:

Grand Theft Auto: Chinatown Wars

Publisher:

Take 2 Interactive

Disc ID:

Written on Disc:

ULES-01347

Version:

Written on Disc:

1.00

Creation Date:

Written on Disc:

2009-08-28

Req. Firmware (Game):

5.55

Firmware Update:

5.55

Size:

771.66 MB

MD5 Hash:

2ced10c151295204bc4d45ac8b77b454


About

small differences to retail



Filesystem

0000031 , \UMD_DATA.BIN
0000032 , \PSP_GAME\SYSDIR\EBOOT.BIN
0001904 , \PSP_GAME\SYSDIR\UPDATE\PARAM.SFO
0001920 , \PSP_GAME\SYSDIR\UPDATE\EBOOT.BIN
0006016 , \PSP_GAME\SYSDIR\UPDATE\DATA.BIN
0055168 , \PSP_GAME\SYSDIR\BOOT.BIN
0057040 , \PSP_GAME\PARAM.SFO
0057056 , \PSP_GAME\ICON1.PMF
0057264 , \PSP_GAME\PIC1.PNG
0057328 , \PSP_GAME\SND0.AT3
0057360 , \PSP_GAME\ICON0.PNG
0057376 , \PSP_GAME\USRDIR\100MEG_A.BIN
0107376 , \PSP_GAME\USRDIR\100MEG_B.BIN
0157376 , \PSP_GAME\USRDIR\WAD\STINGS_SCEE.BIK
0159472 , \PSP_GAME\USRDIR\WAD\STINGS_SCEE_F.BIK
0161584 , \PSP_GAME\USRDIR\WAD\STINGS_SCEE_G.BIK
0163696 , \PSP_GAME\USRDIR\WAD\STINGS_SCEE_I.BIK
0165808 , \PSP_GAME\USRDIR\WAD\STINGS_SCEE_S.BIK
0167920 , \PSP_GAME\USRDIR\WAD\INTRO.BIK
0181856 , \PSP_GAME\USRDIR\WAD\ROM.TOC
0181888 , \PSP_GAME\USRDIR\WAD\ENDGAME.AT3
0183632 , \PSP_GAME\USRDIR\WAD\MEL_TUNE.AT3
0184032 , \PSP_GAME\USRDIR\WAD\CHAN_TUNE_4096.AT3
0184336 , \PSP_GAME\USRDIR\WAD\DRAGON_LOOP.AT3
0184576 , \PSP_GAME\USRDIR\WAD\FLATLINER_4096.AT3
0184672 , \PSP_GAME\USRDIR\WAD\HESTON_TUNE_4096.AT3
0184912 , \PSP_GAME\USRDIR\WAD\HSIN_TUNE_4096.AT3
0185216 , \PSP_GAME\USRDIR\WAD\INTRO1.AT3
0186656 , \PSP_GAME\USRDIR\WAD\INTRO2.AT3
0186736 , \PSP_GAME\USRDIR\WAD\KENNY_TUNE_4096.AT3
0186992 , \PSP_GAME\USRDIR\WAD\LEEROCK_TUNE_4096.AT3
0187232 , \PSP_GAME\USRDIR\WAD\RUDY_TUNE_4096.AT3
0187472 , \PSP_GAME\USRDIR\WAD\SILENCE.AT3
0187552 , \PSP_GAME\USRDIR\WAD\ZHOU_TUNE_4096.AT3
0187776 , \PSP_GAME\USRDIR\WAD\SINKING_CAR.AT3
0187856 , \PSP_GAME\USRDIR\WAD\OVERLAY\CTW_PSP_UMD_MASTER_SCEE\OVERLAYS.PAK
0189536 , \PSP_GAME\USRDIR\WAD\ROM.WAD
0243216 , \PSP_GAME\USRDIR\WAD\SU_SND.AT3
0243248 , \PSP_GAME\USRDIR\WAD\AIRPORT_DRY.AT3
0243536 , \PSP_GAME\USRDIR\WAD\AIRPORT_WET.AT3
0243824 , \PSP_GAME\USRDIR\WAD\CITY_LONGLOOP8BIT.AT3
0244144 , \PSP_GAME\USRDIR\WAD\CITY_LONGLOOP8BIT_WITHRAIN.AT3
0244464 , \PSP_GAME\USRDIR\WAD\WASTED.AT3
0244512 , \PSP_GAME\USRDIR\WAD\WATER_LONGLOOP8BIT.AT3
0244848 , \PSP_GAME\USRDIR\WAD\BUSTED.AT3
0244896 , \PSP_GAME\USRDIR\WAD\MISSIONCOMPLETE_16K.AT3
0244944 , \PSP_GAME\USRDIR\WAD\RADIO1.AT3
0251824 , \PSP_GAME\USRDIR\WAD\RADIO2.AT3
0256784 , \PSP_GAME\USRDIR\WAD\RADIO3.AT3
0261312 , \PSP_GAME\USRDIR\WAD\CHINESE.AT3
0267456 , \PSP_GAME\USRDIR\WAD\DFA.AT3
0274640 , \PSP_GAME\USRDIR\WAD\KHALIL.AT3
0282128 , \PSP_GAME\USRDIR\WAD\GAME.PAK
0355024 , \PSP_GAME\USRDIR\WAD\TORTOISE.AT3
0363120 , \PSP_GAME\USRDIR\WAD\TOTH.AT3
0370640 , \PSP_GAME\USRDIR\WAD\ANVIL.AT3
0379232 , \PSP_GAME\USRDIR\WAD\RADIO4.AT3
0387616 , \PSP_GAME\USRDIR\WAD\RADIO5.AT3



Screenshots

snap001.png




What are 'PreProduction' UMDs?

These UMDs were produced before the official release for QA-testing, reviewing up to promotional purposes. Thus some of them having unfinished builds burned to. (Where especially those not meant for the public sometimes having developer options available!) Depending on the region, company and version they might have a unique but different Disc ID compared to the final retail version. In the gaming industry these type of discs are often referred to as 'silvers'.


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