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ULET-01501 / 0.01





Disc Type:

Games / PreProduction

Title:

Written on Disc:

TACTICS OGRE LET US CLING TOGETHER

PARAM.SFO (Game):

TACTICS OGRE Let Us Cling Together

Final / Translation:

Tactics Ogre: Let Us Cling Together

Publisher:

Square Enix

Disc ID:

Written on Disc:

ULET-01501

UMD_DATA.BIN:

ULET-01501

PARAM.SFO (Game):

ULET-01501

Version:

Written on Disc:

0.01

PARAM.SFO (Game):

0.01

Creation Date:

Written on Disc:

2010-12-07

PVD:

2010-12-06

Req. Firmware (Game):

6.31

Updater Title:

PSP™ Update ver 6.31

Firmware Update:

6.31

Size:

1,539.81 MB

MD5 Hash:

5770bd14b501ad63000af938bb33f295

SHA-1 Hash:

ade60a413c6aa84d2a36b3a4c0c014c28263972d

Outter Ringcode:

IFPI L556 Sony DADC A0101711458-A911 16 A00

Inner Ringcode:

IFPI L556 Sony DADC A0101711458-B911 16 A01


About

No further info yet



Filesystem

//UMD_DATA.BIN
/PSP_GAME/SND0.AT3
/PSP_GAME/PIC1.PNG
/PSP_GAME/PIC0.PNG
/PSP_GAME/PARAM.SFO
/PSP_GAME/ICON0.PNG
/PSP_GAME/INSDIR/ICON0.PNG
/PSP_GAME/INSDIR/DATA.BIN
/PSP_GAME/SYSDIR/OPNSSMP.BIN
/PSP_GAME/SYSDIR/EBOOT.BIN
/PSP_GAME/SYSDIR/BOOT.BIN
/PSP_GAME/SYSDIR/UPDATE/PARAM.SFO
/PSP_GAME/SYSDIR/UPDATE/EBOOT.BIN
/PSP_GAME/SYSDIR/UPDATE/DATA.BIN
/PSP_GAME/USRDIR/FILETABLE.BIN
/PSP_GAME/USRDIR/0ABE.BIN
/PSP_GAME/USRDIR/0A8C.BIN
/PSP_GAME/USRDIR/0A28.BIN
/PSP_GAME/USRDIR/09C4.BIN
/PSP_GAME/USRDIR/07D0.BIN
/PSP_GAME/USRDIR/03E9.BIN
/PSP_GAME/USRDIR/03E8.BIN
/PSP_GAME/USRDIR/038D.BIN
/PSP_GAME/USRDIR/038C.BIN
/PSP_GAME/USRDIR/038B.BIN
/PSP_GAME/USRDIR/038A.BIN
/PSP_GAME/USRDIR/0389.BIN
/PSP_GAME/USRDIR/0388.BIN
/PSP_GAME/USRDIR/0387.BIN
/PSP_GAME/USRDIR/0386.BIN
/PSP_GAME/USRDIR/0385.BIN
/PSP_GAME/USRDIR/0384.BIN
/PSP_GAME/USRDIR/0352.BIN
/PSP_GAME/USRDIR/0320.BIN
/PSP_GAME/USRDIR/02BC.BIN
/PSP_GAME/USRDIR/0258.BIN
/PSP_GAME/USRDIR/01F4.BIN
/PSP_GAME/USRDIR/0190.BIN
/PSP_GAME/USRDIR/012C.BIN
/PSP_GAME/USRDIR/00C8.BIN
/PSP_GAME/USRDIR/0064.BIN
/PSP_GAME/USRDIR/001E.BIN
/PSP_GAME/USRDIR/0014.BIN
/PSP_GAME/USRDIR/0000.BIN



Screenshots

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What are 'PreProduction' UMDs?

These UMDs were produced before the official release for QA-testing, reviewing up to promotional purposes. Thus some of them having unfinished builds burned to. (Where especially those not meant for the public sometimes having developer options available!) Depending on the region, company and version they might have a unique but different Disc ID compared to the final retail version. In the gaming industry these type of discs are often referred to as 'silvers'.


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